::: SYNOPSIS
::: GALLERY
::: TRAILER
::: PRESS
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Pandora's Box
The story of Charles Deckard, an art thief who is duped into stealing Pandora's Box. When he opens the box, he releases hordes of beasts thought to be fictional -- werewolves and gryphons and all means of beast and demon -- into an unprepared modern world. A full scale war between man and myth begins, and it is quickly complicated by the actions of powerful secret societies. As the person responsible for releasing this terror, Deckard's unwittingly become the only person capable of containing it once more and saving civilization from being destroyed by the terrifying creatures of the box.
Set in the present day, the story evolves around a renowned art thief named Charles Deckard who is hired to liberate a historical artifact from one of New York's museums. Unknown to Deckard, the artifact in question is Pandora's Box, and as he attempts to steal it in the intro movie, it quickly becomes clear that messing with it was a very bad idea.
Upon touching the box, Deckard's hand is branded with a strange symbol, and moments later, cracks start appearing in the walls and columns all over the museum. The chaos that ensues as you're afforded control of the game is impressive--walls and ceilings are collapsing, alarms are sounding, security gates are opening and closing, and museum visitors are screaming as they attempt to flee the scene. The situation is equally uncomfortable outside, where you'll see the destruction that was caused inside the museum emanating as a shockwave that, we're told, throws not only the city of New York into chaos, but the whole world.
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